Wednesday, April 29, 2009


Finally finished the lowpoly and the unwrap. I baked this ambient occlusion and normal map.

Here they are applied to the lowpoly. There are alot of problems with it unfortunately, but luckily they're all fixable.

I'm sculpting the high frequency detail now on his skin, im going to rebake and be done with it!
then to textures!

Wednesday, April 15, 2009

Tuesday, April 14, 2009

Senior project

The first update to kickoff the beginning of my senior project.

The highpoly to one of my characters/creatures.

I'll edit this with his bio when im not in such of a hurry.

Monday, April 13, 2009

GUI Console HiPoly


Gas Pump complete

I'm thinking i have too much normal noise on the lower half of the front. I'll fix that.

Sunday, April 12, 2009

GUI console

Here's my progress on one of the GUI consoles i've chosen for my Game Assets class. Just the Hipoly so far. The white parts are the finished hipoly pieces, adn the grey parts are still just blockouts.

Game asset Week 1 assignment

So here's teh WIP on the old gas pump for my game asset development class.

I still have to generate the secondary detail normal, but for the most part the textures are done.