Friday, April 25, 2008


Blizzard's coming to my school in a week or so.

So im putting together some things for them. Just to look at, im obviously not looking to get hired on or anything....but i just want to see what they think.

Here's a generic space marine guy, im going to give him matrix plugs on his back and a tank top.
i'm going to do probably another space marine.

i'm also going to figure out zsphere
i'll post up some tests on that too.

Tuesday, April 22, 2008

here's a zbrush head i did in a couple days. The hard parts were obviously the high definition surface detailing i did on him.
I think i want to texture him.

we'll see

blizzard's coming to my school to talk and look at some people's stuff. So im going to do some blizzard style zbrush heads to show them.
just to see what they think and what they have to say.

Friday, April 18, 2008

almost there

just gotta texture and then render this fellah

Rock gollem WIP

I've added most of the assets, i might add some mroe trees on the rock he's sitting on.

not even close to finishing, but im hoping to get him done soon..he's only at like sub d 4 i think.
i usually stop at 6

im going to try to make a turnaround of him when i finish, figure out that displacement map thing.

rock monster!!

Thursday, April 17, 2008

It's War.....hammer

Some progress on my Warhammer elf.

Normal mapped.

Tuesday, April 8, 2008

I wanted to try a more creature type zbrush model with this first brute.
I love how he turned out and im more than sure im goign to go with the alien gladiator idea for my senior project.

The second set is just a better view of the first one.

Wednesday, April 2, 2008

Warhammer elf

Another personal project i'm starting up. I have quit my dominance war character because i didn't like how i had developed the character in the concepting stage. I would much rather to model someone else's design while im still learning.

This is an elf from Warhammer i had found concept of on their site. I love the simplicity of the design, so i think it's good for me at this point in time. I really think this will help me to produce good looking models, and textures.